Updated on May 8, 2011
Since 1963 the rate of overweight or obese kids in America has tripled. One in three kids and teens today are either overweight or obese. Childhood obesity has become the number one health concern among parents. The American Heart Association lists some statistics for children ages 2-19 that are either overweight or obese.
Since 1963 the rate of overweight or obese kids in America has tripled. One in three kids and teens today are either overweight or obese. Childhood obesity has become the number one health concern among parents. The American Heart Association lists some statistics for children ages 2-19 that are either overweight or obese.
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| Unhealthy habits, photo taken from International News.com, |
Now day’s parents have to find new inventive ways to get kids to eat healthy or to exercise. Kids want to watch TV or play video games instead of going outside to play or doing moderate to vigorous exercise. Technology has been growing over the past few years and has produced interactive games, which cause people to burn more energy or calories. In this blog I’m going to talk about how interactive games have become an effective way for kids to get the exercise they need, I will admit I am only giving a few examples however, there are a lot other games and gaming consoles out there as well.
According to Bruce Bailey a professor of exercise science at Brigham Young University, in a March 10 article written in Voice of America, they found that interactive video games can increase physical activity from moderate to vigorous levels, however this is assuming that the appropriate games and levels are chosen. If the child is actively participate it could meet the requirements for physical activity.
Bloomberg Business week reported in a March 7 article, Elizabeth DiRico, an exercise physiologist for Cigna Healthcare in Findlay, Ohio, said Bailey's findings mirrored the results of a similar study she did with college-age students in 2008.
DiRico also mentioned that the exergoamers were way better than inactive digital games, and was able to introduce kids to different and fun ways of exercise that they may not have tried or thought of.
The thing with kids is not only that they're sitting in front of video games, but also there's often a lot of mindless snacking going on. This makes it harder to snack while they're doing it," DiRico said. I think the major thing is that this is an alternate or supplement to traditional exercise plans.
Not all researchers believe that all exergames are beneficial. Some games require more movement than others, for example Wii’s boxing game has several levels as well as different levels of physical activity, where as Wii’s golf game doesn’t have as many levels nor physical activity.
Interactive video games can help children burn more energy. Photo taken from voanews.com
The Wii was the gaming consol that started the whole move to interactive gaming, followed by the Play Station Move and now the Xbox 360 has brought the Kinect to the interactive gaming circle. Just in the past 5 years this technology has evolved and has become a big impact on the gaming world. Below are videos commercials demonstrating how these three gaming systems have been competing for the spot of interactive gaming system.
Wii by Nintendo
The Play Station Move by Sony
Xbox 360 Kinect by MicrosoftThe technology is out there, and people are constantly looking for new ways to change their exercise routine and if kids are willing to try this why not. It’s still getting their exercise in for the day, just in a more technology savvy way. So why not with something that is interactive, fun, and entertaining. Just don’t throw your back out.


